Mercedes Aura in-car experience concept, glowing green interior

Mercedes Aura:
A tactile adventure 2046

Creating a unique in-car experience in collaboration with the Mercedes UX department.

2026

UX / UI, Vibe coding

Consultants: MOME: Péter Molnár, Viktor Horváth,
Mercedes AG: David Wilfinger, Celine Benachour

Team: Róza Parlagi, Vladimir Borovic, Uros Gavrilovic

Problem

In 2026 children's uncontrollable screentime gets into the way of creating real memories and experiences. Even in a road trip settings when it should be about the family bonding.

On the other hand humans are getting distanced from nature which plays an essential part in the development of human brain activity.

Solution

We created a multisensoral experience for the whole family based on childrens natural behaviour of touching and collecting things.

How was it when we were children?

We rummaged the forest, riverside and fields for little trinkets: pinecones, sticks, little rocks. Touching these tactile surfaces created essential neural networks in our brain. (Kolb,2012)

Family collecting natural trinkets outdoors

Research and ideation

safari - dealership visit

Visiting a Mercedes dealership during research

future forecasting

Future forecasting research board

mind mapping

Mind mapping session with sticky notes

ideation workshop

Ideation workshop with the team sketching concepts

Car acts as a magnifying glass,
amplifying all found textures

collect natural trinkets

Child collecting a pinecone from the ground

take them back to the car

Bringing the collected trinkets back into the car

scan them

Scanning the collected object inside the car

interior adopts that objects texture

Car interior adopting the scanned object's texture

A transformation that is happening both on screen and in the environment

Collecting and revisiting objects

Having digital storage for all the items was necessary so children can hold onto them without physically filling the car up.

Digital collection card for a pinecone found in Hungary
Digital collection card, single view of a pinecone object
Digital collection card, list view of collected objects

Alternative library view (vibecoded)

We played with different gallery view modes aswell.

One was a vibecoded infinite field with all the gathered objects, which could be dragged around and played with by the children.

This could open the possibility of changing with environment or seasons.

Prototyping
challenges

We had to come up with a smart workaround due to our unique screen shape.

Using projection mapping controlled by a hidden iPad we managed to create a seamless experience for our testers.

To sync the controls and the visuals we used a special vibe coded software.

Full rig of the projection-mapped prototype
Close-up of the projection setup
Tester interacting with the prototype
Hidden iPad controlling the prototype
Sketch of the projection mapping workaround

Live demo and testing

Our consultants from MOME and Mercedes AG tried out our demo and reached a point of immersion which we considered a great success.

We were invited to showcase our project at Stuttgart Mercedes HQ in August, 2026.

Tester trying the live demo prototype
Consultants testing the Mercedes Aura demo together